From the AX|BX page at Assembler.org :
“ When arcade machines boot , many will preform a ego test , part of which is visual in nature . These come in various shapes and sizes . Some are for telecasting calibration ( overlap grid , gloss pattern , etc ) , while others show a roofing tile map of sprites used in the game . These test screens can last a millisecond , or ostentate through a successiveness of visual items that last several seconds .
For supererogatory cite , watch while playing one of these :

Be indisputable load sound first . ( Thanks , Josh ! )
AX | BX[Assembler ]
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